Macromedia Training Overview
Over the last decade, the Internet has become a leading communication medium. As a result, Web page design, including graphics development, has become a priority for many businesses, increasing sales and marketing capabilities and improving company images. In this course, you will explore how to create, modify, optimize, and integrate Web graphics with Macromedia Fireworks MX 2004.
Objectives
You will create, modify, optimize, and integrate Web graphics with Macromedia Fireworks MX 2004.
Target Student:
The design professional who wants to create and design graphics using Macromedia Fireworks MX 2004 for final Web output. These design professionals are employed by advertising agencies, marketing agencies, production houses, or departments that work in such disciplines within the larger organization.
Prerequisites
Experience with Windows Operating System and various Web browsers; a basic understanding of HTML, JavaScript, and Dreamweaver is also recommended.
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Delivery Method:
Instructor led, group-paced, classroom-delivery learning model with structured hands-on activities
Hardware Requirements
- 600 MHz Pentium III Processor or higher
- 128 MB of RAM (256 MB Recommended)
- 150 MB of hard disk space
Software Requirements
- Windows 98 SE (4.10.222 A), Windows 2000, or Windows XP
- Macromedia Fireworks MX 2004
- Macromedia Dreamweaver MX 2004
- Microsoft Internet Explorer 6.0 or higher
Performance-Based Objectives
Upon successful completion of this course, students will be able to:
- Explore how Fireworks MX 2004 can be used to develop graphics.
- Import and modify bitmap images.
- Create and modify vector graphics.
- Create layers, masks, and paths.
- Create interactive Web page elements.
- Optimize and export graphics.
Course duration
1 Day
Macromedia Training Course outline
Lesson 1: Exploring Fireworks MX 2004
- Topic 1A: What is Fireworks MX 2004?
- Topic 1B: Image Types
- Topic 1C: Internet Image Standards
- Topic 1D: The Fireworks User Interface
- Topic 1E: View a Fireworks Document
Lesson 2: Working with Bitmap Images
- Topic 2A: Import a Bitmap Image
- Topic 2B: Select Parts of an Image
- Topic 2C: Add, Remove, and Modify Image Content
- Topic 2D: Modify Image Focus, Tone, and Color Blend
Lesson 3: Working with Vector Graphics
- Topic 3A: Draw Shapes and Lines
- Topic 3B: Modify Shapes
- Topic 3C: Group Shapes and Lines
- Topic 3D: Import Vector Graphics
Lesson 4: Working with Layers, Masks, and Paths
- Topic 4A: Create Layers
- Topic 4B: Create Masks
- Topic 4C: Work with Text and Paths
- Topic 4D: Work with Effects and Styles
- Topic 4E: Work with Complex Shapes
Lesson 5: Adding Interactivity
- Topic 5A: Create Buttons
- Topic 5B: Create Image Maps
- Topic 5C: Create Slices
- Topic 5D: Create a Simple Rollover
- Topic 5E: Create Disjointed Rollovers
- Topic 5F: Create Pop-up Menus
Lesson 6: Optimizing and Exporting Graphics
- Topic 6A: Graphics Optimization
- Topic 6B: Optimize GIF and JPEG Graphics
- Topic 6C: Export Graphics
- Topic 6D: Export with HTML
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