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Macromedia Flash 8: Level 3
Macromedia Training Overview

You have previously identified the methods for creating and managing simple Flash content for deployment over the web, as well as the usage of ActionScript commands to enhance the content. The development of more dynamic Flash content, however, requires the knowledge of advanced features and design techniques in Flash 8.

Objectives

You will explore the advanced techniques for the creation and manipulation of Flash-based content.

Target Student:

Students who want to acquire an in-depth understanding of techniques used to create dynamic web applications using Flash 8.


Prerequisites

To ensure students' success with this course, we recommend that they first take the following courses or have equivalent knowledge:

  • Macromedia Flash 8:Level 1
  • Macromedia Flash 8: Level 2
Delivery Method:

Instructor led, group-paced, classroom-delivery learning model with structured hands-on activities


Hardware Requirements

  • An Intel Pentium III 800 MHz or equivalent processor
  • 256 MB RAM
  • Minimum of 710 MB available disk space
  • 1027 x 768, 16–bit color display
  • A CD-ROM drive
Software Requirements

  • Macromedia Flash 8
  • Macromedia Flash 8 Video Encoder
  • Microsoft Internet Explorer 5.0 or later version
Platform Requirements

  • Windows 2000 or XP
Performance-Based Objectives

Upon successful completion of this course, students will be able to:
  • manage symbols and instances.
  • organize large projects more easily using scenes and labels.
  • create interactive components in Flash and establish a navigation structure.
  • import audio into a Flash movie and control the different types of sounds.
  • work with video objects for creating dynamic animations in Flash.
  • publish a Flash movie and configure it for a quick and easy download.
Course duration

1 Day


Macromedia Training Course outline

Lesson 1: Managing Symbols and Instances
  • Topic 1A: Convert an Object to a Graphic Symbol
  • Topic 1B: Create a Movie Clip Symbol
  • Topic 1C: Create Button Symbols
  • Topic 1D: Manage Symbols
Lesson 2: Organizing Projects
  • Topic 2A: Create a Scene
  • Topic 2B: Add Labels to a Timeline
  • Topic 2C: Compress an Image
Lesson 3: Creating Interactivity in Flash
  • Topic 3A: Switch Scenes
  • Topic 3B: Build a Navigation Structure
  • Topic 3C: Create a Preloader
Lesson 4: Working with Sounds
  • Topic 4A: Import Audio
  • Topic 4B: Control Event and Streaming Sounds
Lesson 5: Working with Video Objects
  • Topic 5A: Encode a Video Object
  • Topic 5B: Create a Video Object
  • Topic 5C: Apply a Skin to a Component
Lesson 6: Publishing a Flash Movie
  • Topic 6A: Explore the Testing Environment
  • Topic 6B: Customize the Publish Settings
Appendix A: Flash 8 Designer Certification Exam Objectives
Please contact your training representative for more details on having this course delivered onsite or online

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