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Inventor 2011 Advanced Assembly Modeling
AutoCAD Training Overview

Autodesk Inventor 2011 Advanced Assembly Modeling builds on the skills acquired in the Inventor Introduction to Solid Modeling and Advanced Part Modeling courses to take students to a higher level of productivity when creating and working with assemblies in Inventor.

This guide begins by discussing the concept of Top-Down Design for assembly creation. Planning the assembly using the top-down design approach helps create clean, reusable geometry that interacts as expected with the rest of the assembly. Throughout the course you will be taught how various Inventor tools can be used to achieve Top-Down Design practices in your assemblies using Derive, Multi-Body Design, and Layouts. Other advanced assembly topics include Positional and Level of Detail Representations (including substitute), iMates and iAssemblies, iLogic, Frame Generator, Design Accelerator, and file management and duplication techniques that aim to help you become more efficient when working with assemblies.

Accurately communicating a design to all levels of a design team is important. A chapter has been included on Inventor Studio to teach you how to render, produce, and animate realistic images.

AutoCAD Training Topics

  • Applying motion to existing assembly constraints using Drive Constraints or Motion and Transitional Constraints.
  • Introduction of the Top-Down Design technique for creating assemblies.
  • Inventor tools for Top-Down Design, including associative links, adaptive parts, multi-body design, layout design, derived components, and skeleton models.
  • Creating Positional Representations of an assembly to review motion, evaluate the position of assembly components, or document an assembly in a drawing.
  • Creating Level of Detail Representations to reduce the clutter of large assemblies. Also learn about Substitute Level of Detail Representations.
  • Design Accelerator to easily insert standard and customizable components.
  • Creating rendered realistic images and animations of parts and assemblies using Inventor Studio and the Video Producer.
  • Using iMates, iAssemblies, and iLogic to work efficiently with assemblies.
  • Using the Frame Generator to create members in a structural frame work.
  • Using pattern, mirror, copy techniques to duplicate components in an assembly.
  • Working with weldments.
  • Link system parameters and custom parameters to an external spreadsheet file.
AutoCAD Training Prerequisites

The class assumes a mastery of Inventor basics as taught in Inventor Introduction to Solid Modeling. Inventor Advanced Part Modeling is recommended.

AutoCAD Training Course Duration

24 hours

AutoCAD Training Course outline

Chapter 1 Working Effectively with Assemblies .

1.1 General Assembly Tips

Multiple Component Placement
Assembly Folders
Save and Replace Component
Alpha Sort Component
Rename Browser Nodes
1.2 Constraint Tips
Expanded Constraint Options.
Degree of Freedom Analysis
Constraint Highlighting
Show Constraint Name.
Assembling using a UCS & Constraint Sets
Place at Component Origin
Ground and Root Component
Assembly Restructure
1.3 Motion Constraints
1.4 Transitional Constraints
Exercise 1a Assembly Tools
Exercise 1b Motion and Transitional Constraints

Chapter 2 Introduction to Top-Down Design

2.1 Top-Down Design
Bottom-Up
Top-Down
2.2 Top-Down Design Process
Planning
Enforcing
Changing
2.3 Top-Down Design Tools
Multi-Body Design Tools
Make Layout
Make Components & Make Part
Derive
Assembly Features
Parts in Assembly
Assembly Equations
Component Generators
Frame Generator

Chapter 3 Derived Components

3.1 Derived Components.
3.2 Modify Derived Components.
Update Derived Components
Edit Derived Components
Break the Associative Link.
Exercise 3a Derived Components

Chapter 4 Multi-Body Part Modeling

4.1 Multi-Body Part Modeling
Creating the First Solid Body
Creating Additional Solid Bodies
Assigning Features to Solid Bodies
Manipulating Solid Bodies
Solid Body Display.
Solid Body Propertis
Exercise 4a Multi-Body Part Design
Exercise 4b Derive Multi-Body Parts

Chapter 5 Layout Design

5.1 Layout Design.
Nested Sketch Blocks.
Editing Sketch Blocks
Make Part
Make Components
Exercise 5a Layout Design

Chapter 6 Associative Links and Adaptive Parts

6.1 Associative Links
Breaking Links
6.2 Adaptive Assembly Parts
Disabling Adaptivity
Notes on Adaptivity
Exercise 6a Breaking Associative Links
Exercise 6b Adaptive Assembly

Chapter 7 iMates

7.1 iMates
Creating iMates
Composite iMates
Creating iMates from Existing Constraints
Using iMates in an Assembly.
Match List
Notes on iMates.
iMates in iParts
Exercise 7a iMates
Exercise 7b Composite iMates

Chapter 8 Positional Representations

8.1 Introduction to Positional Representations.
8.2 Create and Edit Positional Representations
8.3 Using a Positional Representation
Opening Files.
Representations Model Browser.
Drawing Views using Positional Representations
Exercise 8a Positional Representations I
Exercise 8b Positional Representations II

Chapter 9 Level of Detail Representations & Shrinkwrap.

9.1 Level of Detail Representations
9.2 System-Defined Level of Detail Representations
9.3 Shrinkwrap
9.4 User-Defined Level of Detail Representations
9.5 Using Level of Detail Representations
Assembly Retrieval
Drawings.
Presentations
9.6 Substitute Level of Detail Representations.
9.7 LOD Productivity Tools
Create Substitutes
Update Substitutes
Link Levels of Detail
Exercise 9a Level of Detail Representations
Exercise 9b Substitute Level of Detail
Exercise 9c Shrinkwrap & Level of Detail

Chapter 10 Design Accelerator.

10.1 Design Accelerator.
10.2 Generators
10.3 Calculators.
10.4 Engineer’s Handbook.
Exercise 10a Design Accelerator I
Exercise 10b Design Accelerator II

Chapter 11 Advanced File Management

11.1 Design Assistant
Properties
Preview
Manage Option
11.2 Design Assistant Options
Find Files
Copy Properties
View Files
Reports
11.3 Pack and Go.
11.4 Purging Old Files
11.5 Copy Design using Autodesk Vault
Exercise 11a Managing Files

Chapter 12 Inventor Studio

12.1 Introduction to Inventor Studio
12.2 Rendering
Creating Scene Styles
Rendering Images
12.3 Animation
12.4 Video Producer
12.5 Creating a Standard Room
Exercise 12a Rendering an Image and Animation
Exercise 12b Inventor Studio - Puncher
Exercise 12c Excavator (Optional)

Chapter 13 iAssemblies

13.1 Introduction
13.2 Create Basic iAssemblies
13.3 Create Multi-Level iAssemblies
13.4 Create iAssemblies Using Existing Assemblies
13.5 Place iAssemblies
Keys Tab.
Tree Tab
Table Tab
13.6 Edit iAssemblies
Adding Components and Features to an iAssembly
Exercise 13a iAssembly

Chapter 14 Assembly Design using iLogic

14.1 Introduction to iLogic
14.2 iLogic Functions
14.3 Creating Logical Assemblies
User Parameters
Key Parameters
Flexing the Models
Exercise 14a Building a Logical Assembly Model

Chapter 15 Frame Generator

15.1 Frame Generator
Trim To Frame
15.2 Structural Shape Author
Exercise 15a Frame Generator

Chapter 16 Assembly Duplication Options

16.1 Pattern Components
16.2 Mirror Components
16.3 Copy Components
Exercise 16a Mirror Assembly Components
Exercise 16b Mirror and Pattern Components
Exercise 16c Copy Components

Chapter 17 Working with Weldments

17.1 Working with Weldments.
Preparations
Welds
Welding Symbols
Machining Features
17.2 Fillet Welds
17.3 Cosmetic Welds
17.4 Groove Welds
Exercise 17a Working with Weldments I
Exercise 17b Working with Weldments II
Exercise 17c Working with Weldments III

Appendix A Working with Spreadsheets and Parameters >A.1 Spreadsheet-Driven Parameters
A.2 Custom Parameters.
A.3 Custom Parameter Formatting & Expressions
Custom Parameter Formatting
iProperty Expressions
Exercise A1 Work with a Spreadsheet

Appendix B Skeleton Modeling

B.1 Skeleton Models
Parent/Child Relationships
Testing Assembly Motion
Volume Control
Geometry Creation
B.2 Working with Skeletons
Exercise B1 Derived Components Using Skeletons I
Exercise B2 Derived Components Using Skeletons II


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