Macromedia Training Overview
Authorware 6: Level 1 is a hands-on instruction book that teaches students to use Macromedia Authorware 6. This book will introduce students to the tools that are used in the creation of multimedia-rich learning presentations. Students will create a small Authorware piece that can be distributed on CD-ROM or played over the Internet.
Prerequisites
To be successful at this course, you must be familiar with the basic operation of the Windows operating system and possess fundamental knowledge of multimedia development.
Delivery Method:
Instructor-led, group-paced, classroom-delivery learning model with structured hands-on activities.
Hardware/Software Requirements
You will need
- An Intel Pentium with floating-point coprocessoror equivalent class processor running Windows 95, Windows 98, or Windows NT version 4.0 or later.
- At least 16 megabytes (MB) of random-access memory (RAM). 24 MB of RAM is recommended.
- 25 MB of available disk space.
- A CD-ROM drive.
- A color monitor capable of 800 x 600 pixel resolution (1024 x 768 pixel resolution preferred).
- Microsoft Internet Explorer 5 and/or Netscape Navigator 4.x (or later version).
- Macromedia Authorware 6
- Macromedia Web Players for both Microsoft Internet Explorer and Netscape Navigator.
Performance-Based Objectives
Lesson objectives help students become comfortable with the course, and also provide a means to evaluate learning. Upon successful completion of this course, students will be able to:
- Work intelligently and efficiently in the Authorware environment.
- Use Authorware's drawing tools to create and display text and graphics.
- Erase and move content, transition between screens, and pause the flowline.
- Construct hot spot, button, and text entry interactions.
- Incorporate audio and digital movies into your pieces.
- Build and customize a navigation system using Authorware frameworks.
- Distribute your pieces on CD-ROM and over the Internet.
Course duration
1 Day
Macromedia Training Course outline
Lesson 1: Introduction to Authorware
- Topic 1A: The Authorware Environment
- Topic 1B: Icon-based Authoring in Authorware
Lesson 2: Creating a Simple Splash Screen
- Topic 2A: Creating a New Piece
- Topic 2B: Displaying Text and Graphics
Lesson 3: Manipulating Content
- Topic 3A: Erasing Content and Adding Transitions
- Topic 3B: Controlling the Flow with Pauses
- Topic 3C: Putting Your Content Into Motion
Lesson 4: Interactions
- Topic 4A: Hot Spot Interactions
- Topic 4B: Button Interactions
- Topic 4C: Text Entry Interactions
Lesson 5: Integrating Audio and Video Into Your Piece
- Topic 5A: Working with Audio
- Topic 5B: Enhancing Your Pieces with Digital Movies
Lesson 6: Adding Navigation
- Topic 6A: Overview of Frameworks
- Topic 6B: Custom Frameworks
- Topic 6C: Using Variables with Frameworks
- Topic 6D: An Easy Way Out
Lesson 7: Distributing Your Piece
- Topic 7A: Packaging Pieces for CD-ROM
- Topic 7B: Packaging Pieces for the Web
- Topic 7C: One Button Publishing
Appendix A: Additional Server-side Information
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