- 3D viewing techniques
- Working with simple and composite solids
- Creating complex solids and surfaces
- Modifying objects in 3D space
- Editing solids
- Creating sections, camera perspectives, and animations
- Working with point clouds
- Converting 3D objects
- Setting up a rendering with materials and lights
- Creating 2D drawings from 3D models
- Working with the User Coordinate System
- Set up a drawing for 3D Prints
Prerequisites
Before taking this course, students need to have a good working skill level in the AutoCAD software. A minimum of 80 hours of work experience with the AutoCAD software is recommended.
AutoCAD Training Course Duration
24 hours
AutoCAD Training Course outline
Chapter 1 3D Foundations
- 1.1 Why Use 3D?
- 1.2 Introduction to the 3D Modeling Workspace
- 1.3 Basic 3D Viewing Tools
- 1.4 3D Navigation Tools
- 1.5 Introduction to the User Coordinate System
Chapter 2 Simple Solids
- 2.1 Working with Solid Primitives
- 2.2 Solid Primitive Types
- 2.3 Working with Composite Solids
- 2.4 Working with Mesh Models
Chapter 3 Working with the User Coordinate System
- 3.1 UCS Basics
- 3.2 UCS X, Y, and Z Commands
- 3.3 UCS Multifunctional Grips
- 3.4 Saving a UCS by Name
Chapter 4 Creating Solids & Surfaces from 2D Objects
- 4.1 Complex 3D Geometry
- 4.2 Extruded Solids and Surfaces
- 4.3 Swept Solids and Surfaces
- 4.4 Revolved Solids and Surfaces
- 4.5 Lofted Solids and Surfaces
- 4.6 NURBS Surfaces
Chapter 5 Modifying in 3D Space
- 5.1 3D Gizmo Tools
- 5.2 Aligning Objects in 3D Space
- 5.3 3D Modify Commands
Chapter 6 Advanced Solid Editing
- 6.1 Editing Components of Solids
- 6.2 Editing Faces of Solids
- 6.3 Fillets and Chamfers on Solids
Chapter 7 Additional Editing Tools
- 7.1 Creating a Shell
- 7.2 Imprinting Edges of Solids
- 7.3 Slicing a Solid along a Plane
- 7.4 Interference Checking
- 7.5 Converting Objects to Surfaces
- 7.6 Converting Objects to Solids
Chapter 8 Refining the View
- 8.1 Working with Sections
- 8.2 Working with Cameras
- 8.3 Managing Views in 3D
- 8.4 Animating with ShowMotion
- 8.5 Creating ShowMotion Shots
- 8.6 Creating Animations
Chapter 9: Point CloudsChapter 10 Visualization
- 10.1 Creating Visual Styles
- 10.2 Working with Materials
- 10.3 Specifying Light Sources
- 10.4 Rendering Concepts
Chapter 11 Working Drawings from 3D Models
- 11.1 Creating Multiple Viewports
- 11.2 2D Views from 3D Solids
- 11.3 Creating Technical Drawings with Flatshot
- 11.4 3D Model Import
- 11.5 Automatic Model Documentation
- 11.6 3D Printing
Appendix A Skills Assessment